
#include "Script/Tests/Test.Script.h"


namespace Engine
{
	static void CreateApplication (Platforms::IPlatform *platform, Platforms::IApplication *&app)
	{
		APP_NAME::CreateApplication< APP_NAME >( platform, EDevice::IPHONE4S, app );
	}

	void (* g_CreateMainApplication) (Platforms::IPlatform *, Platforms::IApplication *&) = &CreateApplication;
}

#include "Base/Engine.Base.lib.h"
